Level 13 commander of the town guard

  • Hit dice: 10
  • Move: 10"
  • Armor class: 10
  • Magic cancellation: 0 (0%)
  • Magic resistance: 15%
  • Alignment: Chaotic
  • Size: Medium-sized
  • Number of attacks: 2
    1. By weapon, physical 3d4
    2. By weapon, physical 3d4

      Attribute scores

      St:18/76 Dx:14 Co:18 In:9 Wi:10 Ch:11

      Innate abilities

      (None)

      Classifications

    3. Humanoid
    4. Carnivore
    5. Herbivore
    6. Human
    7. Speaking
    8. Knight

      Notable

    9. Does not eschew cursed items
    10. Zombifiable and mummifiable corpse

      Corpse properties

    11. Zombifiable
    12. Mummifiable

      Picture

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